-
Notifications
You must be signed in to change notification settings - Fork 210
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
add fisheyegl module #27
Comments
Currently, I am designing tests for the core functionality. Sure, I will add this module in. |
I had a look at the code. The module works on canvasses so I'll have to figure out how to make things work for Node.js and that may take some time... |
Low priority!!
…On Jun 23, 2017 2:51 AM, "Chinmay Pandhare" ***@***.***> wrote:
I had a look at the code. The module works on canvasses so I'll have to
figure out how to make things work for Node.js and that may take some
time...
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
<#27 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AABfJ7LVFDWWyLBy1V3x9_Uo-LJu_aAUks5sG2CLgaJpZM4OC8rl>
.
|
Ohh okay. Also, I am working on a unified input parser. |
I think it should be OK to have some modules which are marked as working only in the browser. In theory, we could shim this so it'd boot up a phantomjs instance, too, but we can think about that later. I mentioned some interest from NASA folks and I think this may be a good project that they could use. I'd like to get a demo running with a |
Okay! Wow! |
I think I can work on that demo now. |
Oh great!
…On Jul 8, 2017 8:54 AM, "Chinmay Pandhare" ***@***.***> wrote:
I think I can work on that demo now.
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
<#27 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AABfJwCNvjG9jx05t7R1VbT6SxkjICRtks5sL3wPgaJpZM4OC8rl>
.
|
I have ported the Latest FisheyeGL version from |
Will we need to adjust the module to point at the fisheyegl mom package? |
Well once the README.md of |
fisheyegl |
Okay thanks! |
I think it hasn't updated yet.
is still serving the old files |
hmm, i didn't include the README but the files should be new. i'll issue
v0.1.1 to be sure.
…On Wed, Jul 26, 2017 at 10:18 PM, Chinmay Pandhare ***@***.*** > wrote:
I think it hasn't updated yet.
npm/fisheyegl <https://www.npmjs.com/package/fisheyegl> still shows the
old README.md and
npm i fisheyegl
is still serving the old files
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
<#27 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AABfJzT_yw1MqfvPrRheu8qSNVEo3ZUUks5sR58hgaJpZM4OC8rl>
.
|
Now it works fine, thanks! |
great. |
Hi, @ccpandhare - whats the latest?
I wanted to add this as a feature request down the line -- it's a good one to try to develop a test for:
https://github.com/jywarren/fisheyegl
could be a great module. I want to suggest a test that takes a checkerboard image and corrects fisheye, then diff-compares it with a correct checkerboard.
The text was updated successfully, but these errors were encountered: