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The 8-puzzle problem is a puzzle invented and popularized by Noyes Palmer Chapman in the 1870s. It is played on a 3-by-3 grid with 8 square blocks labeled 1 through 8 and a blank square. Your goal is to rearrange the blocks so that they are in order.
Repository for programming project one under ITCS 6150 Intelligent Systems under Dr. Dewan Ahmad for the fall 2021 semester. The aim is to solve the 8-puzzle problem using an A star search algorithm based on the heuristic function chosen by the user. The programming language chosen for this project is Python 3