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S#12 (CancelStartCooldown)
CrazyPhoenix edited this page Apr 21, 2018
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1 revision
The S#12 message is sent by the server if it has cancelled its start cooldown. Normally, the server does so when a user leaves the lobby.
// This message contains no parameters.
C#3 (SendChatBoxMessage)
C#76 (CauldronComplete)
S#1 (Authenticated)
S#2 (CreateLobby)
S#3 (SetHost)
S#4 (UserJoinedGame)
S#5 (UserLeftGame)
S#6 (ChatBoxMessage)
S#7 (HostClickedOnCatalog)
S#8 (HostClickedOnPossibleRoles)
S#9 (HostClickedOnAddButton)
S#10 (HostClickedOnRemove...)
S#11 (HostClickedOnStartButton)
S#12 (CancelStartCooldown)
S#13 (AssignNewHost)
S#14 (VotedToRepickHost)
S#15 (NoLongerHost)
S#16 (DoNotSpam)
S#17 (HowManyPlayersAndGames)
S#18 (SystemMessage)
S#19 (StringTableMessage)
S#20 (FriendList)
S#21 (FriendRequestNotifications)