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S#6 (ChatBoxMessage)

CrazyPhoenix edited this page Jun 28, 2018 · 2 revisions

The S#6 message is sent by the server when a chat box message visible in the client's current game state has been sent when the client is in a lobby or a game.

switch (IN_LOBBY) {
    case true:
        0xFF;
        break;
}
Player sender;
string message;

sender is the identifier of the user or player who sent the message.

message is the chat box message sent by the user or player.

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