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VADemon edited this page May 29, 2019 · 1 revision

Player > AntiKnockback disables or reduces knockback on you.

.AntiKnockback enabled <0/1>

.AntiKnockback explosions <0/1> - Disable velocity from SPacketExplosion

.AntiKnockback velocity <0/1> - Disable velocity from SPacketEntityVelocity

.AntiKnockback fishhook <0/1> - Disable velocity from a fishhook

.AntiKnockback water <0/1> - Disable velocity from flowing water

.AntiKnockback push <0/1> - Disable velocity from entity pushing

.AntiKnockback blocks <0/1> - Disable velocity from block pushing

.AntiKnockback slipping <0/1> - Disable velocity from ice slipping

Multiplier explanation:

  • If all modifiers set to 0, knockback movement will be cancelled.

  • Otherwise, the knockback effect will be modified by the multiplier.

.AntiKnockback x-multiplier <0.0>

.AntiKnockback y-multiplier <0.0>

.AntiKnockback z-multiplier <0.0>

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