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fix: noweeb style checks #563
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Caution Review failedThe pull request is closed. WalkthroughThe pull request encompasses updates to the Changes
Assessment against linked issues
Possibly related PRs
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Actionable comments posted: 6
🧹 Outside diff range and nitpick comments (9)
src/components/setting/appearances/NoWeebButton.tsx (1)
Line range hint
7-19
: LGTM: Component structure is clean and follows best practices.The component has been simplified as per the AI summary, replacing the complex dialog with
NoWeebDialog
. The state management and prop passing are handled correctly.Consider naming the component for better debugging and readability. You can do this by assigning the anonymous function to a const:
-export default () => { +const NoWeebButton = () => { const [visible, setVisible] = React.useState(false); return ( <View> <NoWeebDialog visible={visible} setVisible={setVisible} /> <SettingListItem settingName="noWeebSkins" onPress={() => setVisible(true)} settingCategory="AppearanceSettings" /> </View> ); }; + +export default NoWeebButton;src/components/dialogs/GenericDialog.tsx (1)
Line range hint
30-31
: Enhance translation key specificityThe current translation keys
'Dialog.cancel'
and'Dialog.ok'
are quite generic. To improve maintainability and context for translators, consider using more specific keys that relate to this particular dialog.Suggested change:
- <Button onPress={handleClose}>{t('Dialog.cancel')}</Button> - <Button onPress={handleSubmit}>{t('Dialog.ok')}</Button> + <Button onPress={handleClose}>{t('GenericDialog.cancel')}</Button> + <Button onPress={handleSubmit}>{t('GenericDialog.confirm')}</Button>This change provides more context and allows for potentially different translations in different dialogs if needed.
src/components/dialogs/NoxInput.tsx (3)
10-10
: LGTM: Interface updated to support new features.The changes to the
InputProps
interface are well-thought-out:
- Making
label
optional provides more flexibility.- Adding
style
allows for custom styling, which is relevant to the color issue mentioned in the linked issue.- The
reactNative
property enables conditional rendering for different environments.Consider adding JSDoc comments to these new properties for better documentation:
/** Custom styles to be applied to the input */ style?: TextStyle; /** Flag to determine if React Native components should be used */ reactNative?: boolean;Also applies to: 16-17
32-32
: LGTM: Conditional input component selection implemented.The conditional selection of
RNTextInput
orTextInput
based on thereactNative
prop is a clean and efficient way to handle different environments. This approach reduces code duplication and improves maintainability.For improved clarity, consider using a more descriptive name for the variable:
const InputComponent = reactNative ? RNTextInput : TextInput;This makes it immediately clear that we're dealing with a component, not just an input value.
Line range hint
1-48
: Overall assessment: Changes look good and address the PR objectives.The modifications to
NoxInput.tsx
effectively address the color-related issues mentioned in the linked issue and improve the component's flexibility:
- The component now supports both React Native and web environments.
- Custom styling is now possible through the
style
prop, allowing for better color handling.- The
label
property is now optional, providing more flexibility in usage.These changes should help resolve the color input issues and prevent application crashes related to color handling. However, to ensure full resolution of the issue, please:
- Implement and test thorough color validation logic.
- Add error handling to prevent crashes when invalid colors are input.
- Ensure that the application can start normally even after an invalid color input.
Consider implementing a separate color validation utility that can be used across the application to ensure consistent color handling and validation.
src/components/setting/alist/CredDialog.tsx (1)
54-60
: LGTM: New export structure with PortalThe new export structure wrapping
CredDialog
withPortal
is a good practice for rendering dialogs. It ensures the dialog is rendered at the root level of the app, which can prevent styling and z-index issues.Consider using object rest spread for a more concise prop passing:
- export default (p: Props) => { - return ( - <Portal> - <CredDialog {...p} /> - </Portal> - ); - }; + export default (props: Props) => ( + <Portal> + <CredDialog {...props} /> + </Portal> + );package.json (1)
Line range hint
1-179
: Summary of package.json changes and recommendationsThe package.json file has undergone significant updates:
- Multiple dependencies and devDependencies have been updated to newer versions.
- Some dependencies use custom GitHub repositories or specific commits.
- The project has transitioned to using Yarn 4 as the package manager.
- The required Node.js version is set to 18.0.0 or higher.
To maintain a robust and efficient development process:
- Implement a regular dependency update strategy, including reviewing changelogs and testing for breaking changes.
- Document the reasons for using custom repositories and specific commits.
- Ensure all team members and CI/CD systems are aligned with the use of Yarn 4 and Node.js 18+.
- Consider creating a dependency update guide for the project, outlining the process for safely updating packages and handling potential breaking changes.
- Regularly review and update the scripts section to ensure it meets the evolving needs of the project.
- Implement automated checks in the CI/CD pipeline to verify dependency versions, Node.js version, and Yarn version consistency.
By following these recommendations, you can maintain a healthy, up-to-date, and consistent development environment for your project.
src/components/style.ts (2)
105-105
: Improve logging messages for better diagnosticsThe current log message
'[color converter] color invalid'
is generic. Enhancing the log message with specifics about which color(s) are invalid can aid in debugging.Consider updating the log statement:
- logger.error('[color converter] color invalid'); + logger.error('[color converter] Invalid color input detected:', { + primaryColor, + secondaryColor, + contrastColor, + backgroundColor, + });
97-107
: Add unit tests for the color validation logicTo ensure the new validation logic works as expected, especially given the critical nature of preventing application crashes due to invalid colors, consider adding unit tests that cover:
- Valid color inputs in various formats.
- Invalid color inputs to verify that the function handles them gracefully.
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
⛔ Files ignored due to path filters (1)
yarn.lock
is excluded by!**/yarn.lock
,!**/*.lock
📒 Files selected for processing (7)
- package.json (6 hunks)
- src/components/dialogs/GenericDialog.tsx (1 hunks)
- src/components/dialogs/NoxInput.tsx (2 hunks)
- src/components/setting/alist/CredDialog.tsx (3 hunks)
- src/components/setting/appearances/NoWeebButton.tsx (1 hunks)
- src/components/setting/appearances/NoWeebDialog.tsx (1 hunks)
- src/components/style.ts (2 hunks)
🔇 Additional comments (19)
src/components/setting/appearances/NoWeebButton.tsx (2)
1-5
: LGTM: Imports are appropriate and align with component changes.The imports are correctly updated to reflect the new component structure, including the new
NoWeebDialog
component.
Line range hint
1-19
: Please clarify how these changes address the color issues mentioned in the PR objectives.The PR objectives and linked issue #562 mention addressing color input, validation, and application crash problems. However, the changes in this file don't seem to directly tackle these issues. Could you please explain how the introduction of
NoWeebDialog
and the simplification of this component contribute to resolving the color-related problems?To help understand the context better, let's check the contents of the
NoWeebDialog
component:✅ Verification successful
The changes in
NoWeebButton.tsx
effectively address the color issues by integrating withNoWeebDialog.tsx
, which manages color states and validations as outlined in the PR objectives.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check the contents of NoWeebDialog.tsx to see if it addresses color-related issues. # Test: Display the contents of NoWeebDialog.tsx cat src/components/setting/appearances/NoWeebDialog.tsxLength of output: 4967
src/components/dialogs/GenericDialog.tsx (2)
Line range hint
1-43
: Color validation not addressed in this componentThe PR objectives mention addressing a color input and validation issue. However, this
GenericDialog
component doesn't contain any color-related functionality.To ensure we're not missing any color-related changes, let's search for color-related code in other files:
#!/bin/bash # Description: Search for color-related code changes rg --type typescript --type tsx -i 'color.*input|color.*validation'If no results are found, consider implementing the color validation logic in a separate component or utility function, then use the
GenericDialog
to display the color input UI.
13-13
: 🛠️ Refactor suggestionConsider updating import statements and removing the default export
The change from default export to named export for
GenericDialog
is a good practice as it allows for more explicit imports. However, this change may require updates to import statements in files that use this component.Additionally, the file still contains a default export at the bottom, which wraps
GenericDialog
in aPortal
. This might lead to confusion and inconsistent usage across the codebase.Consider the following actions:
- Update all import statements in other files from
import GenericDialog from '...'
toimport { GenericDialog } from '...'
.- Remove the default export at the bottom of the file and export the wrapped version as a named export, e.g.,
export const PortalGenericDialog = ...
.To verify the impact of this change, you can run the following script:
src/components/dialogs/NoxInput.tsx (2)
4-4
: LGTM: Import statements updated correctly.The addition of
TextInput as RNTextInput
andTextStyle
from 'react-native' is appropriate for supporting both React Native and web environments. This change aligns well with the PR's objective of addressing style-related issues.
28-29
: LGTM: Component props updated correctly.The addition of
style
andreactNative
to the props destructuring is consistent with the interface changes. Setting a default value offalse
forreactNative
ensures backward compatibility, which is a good practice.src/components/setting/alist/CredDialog.tsx (4)
6-6
: LGTM: Portal import addedThe addition of the
Portal
import from 'react-native-paper' is appropriate for the new component structure.
15-15
: LGTM: Component definition updatedChanging the component definition from a default export to a const is appropriate for the new export structure using
Portal
.
Line range hint
39-50
: Verify the intentional removal of password inputThe password input field has been removed from the component, but the state for
pwd
is still being managed. This raises a few concerns:
- If the password is still required, removing the input field could be a security issue.
- The
pwd
state (lines 22 and 33) is now unused, which could lead to confusion.- This change doesn't seem to align with the PR objectives related to color issues.
Please confirm if this removal was intentional and update the component accordingly.
If the removal was unintentional, consider re-adding the password input:
<NoxInput autofocus={true} label={t('AList.Site')} selectTextOnFocus={false} text={text} setText={setText} /> + <NoxInput + label={t('AList.Password')} + selectTextOnFocus={false} + text={pwd} + setText={setPwd} + secureTextEntry + />If the removal was intentional, please remove the unused
pwd
state:- const [pwd, setPwd] = React.useState(cred?.[1] ?? ''); const handleSubmit = () => { setText(''); - setPwd(''); - onSubmit([text, pwd]); + onSubmit([text]); }; useEffect(() => { setText(cred?.[0] ?? ''); - setPwd(cred?.[1] ?? ''); }, [cred]);
Line range hint
1-60
: Verify alignment with PR objectivesThe changes in this file, while improving the dialog structure, don't seem to directly address the color issue mentioned in the PR objectives (#562). The modifications here are focused on the credential dialog structure and export method.
Could you please clarify how these changes relate to the color input problem described in the linked issue? If they're not related, consider updating the PR description to accurately reflect the scope of changes in this pull request.
src/components/setting/appearances/NoWeebDialog.tsx (3)
1-15
: LGTM: Imports and component interface are well-defined.The imports cover all necessary dependencies, and the component interface is clear and concise.
149-171
: LGTM: Styles and export are well-implemented.The styles are cleanly separated using StyleSheet.create, and the export correctly wraps the component in a Portal for proper overlay rendering.
1-171
: Overall assessment: Well-structured component with room for improvement.The NoWeebDialog component is well-implemented, providing a clean interface for customizing appearance settings. However, there are a few areas that could be improved:
- Implement color validation to prevent invalid inputs.
- Add error handling and validation in the onSubmit function.
- Enhance user experience with real-time color preview updates.
Addressing these points will make the component more robust and user-friendly.
package.json (3)
136-136
: Review devDependency updatesSeveral devDependencies have been updated:
- TypeScript-related packages (
@types/jest
,@types/node
,@types/react
) have been updated to newer versions.- ESLint and related plugins have been updated.
These updates are generally beneficial for improved type checking, linting, and overall developer experience.
To ensure these changes don't introduce unexpected issues:
- Run the TypeScript compiler to check for any new type errors.
- Run ESLint to ensure no new linting errors are introduced.
#!/bin/bash # Run TypeScript compiler and ESLint npx tsc --noEmit npx eslint .Consider implementing a strategy for managing devDependency updates:
- Regularly update devDependencies to benefit from the latest improvements and bug fixes.
- Use a tool like
npm-check-updates
to automate the process of identifying available updates.- Include running the TypeScript compiler and ESLint in your CI/CD pipeline to catch any issues early.
Also applies to: 138-139, 153-153, 161-161
Line range hint
177-179
: Review package manager and Node.js version
- The project requires Node.js version 18.0.0 or higher, which is good for leveraging newer JavaScript features and improved performance.
- The package manager is set to Yarn 4.4.1, which is a significant version ahead of the more commonly used Yarn 1.x or 3.x.
To ensure consistency across development environments:
- Verify that all developers and CI/CD systems are using Node.js 18 or higher.
- Check that Yarn 4.4.1 is being used consistently across all development and build environments.
#!/bin/bash # Check Node.js and Yarn versions node --version yarn --versionConsider the following recommendations:
- Document the reasons for using Yarn 4 and any specific features it provides for this project.
- Ensure all team members are familiar with Yarn 4's features and potential differences from earlier versions.
- Update CI/CD pipelines and documentation to reflect the use of Yarn 4.
- Consider adding a
.nvmrc
file to the project root to specify the exact Node.js version for consistent development environments.
32-32
: Review dependency updates and custom repositoriesThe package.json file has been updated with several dependency changes:
- Multiple dependencies have been updated to newer versions, which is generally good for security and feature improvements.
- Some dependencies are using custom GitHub repositories or specific commits, which may indicate necessary customizations or bug fixes.
- The
zustand
package has been updated from^4.5.5
to^5.0.0-rc.2
, which is a major version change and may introduce breaking changes.To ensure these changes don't introduce unexpected issues:
- Review the changelogs of updated packages, especially
zustand
, for any breaking changes.- Run the application's test suite to catch any compatibility issues.
- Perform manual testing of features that rely on updated packages.
Consider implementing a dependency management strategy:
- Use a tool like
npm-check-updates
to regularly review and update dependencies.- Document the reasons for using custom repositories or specific commits in the project documentation.
- For major version updates like
zustand
, create a separate PR to isolate and test these changes thoroughly.Also applies to: 42-42, 59-59, 64-64, 73-73, 81-81, 88-88, 90-90, 97-97, 102-102, 108-109, 116-118
src/components/style.ts (3)
3-3
: Importingcolord
library for color validationThe
colord
library is correctly imported to handle color validation, which enhances the robustness of color input handling.
7-7
: ImportingrandomChoice
utility functionThe
randomChoice
function is appropriately imported from'@utils/Utils'
and is used for selecting random background images, which adds variability to the styling.
8-8
: Importinglogger
for error loggingThe
logger
module is correctly imported to handle error logging, which is essential for diagnosing issues during color validation.
<Input | ||
style={style} | ||
value={text} | ||
onChangeText={(val: string) => setText(val)} | ||
label={label} |
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💡 Codebase verification
Issues Found: Missing color validation and crash prevention mechanisms.
- Found color parsing in
src/components/player/controls/WavyAnimation.tsx
without accompanying validation or error handling.
Consider adding color validation and try/catch blocks to prevent potential crashes due to invalid color inputs.
🔗 Analysis chain
LGTM: Input component rendering updated correctly.
The changes to the rendered Input component are appropriate:
- Adding the
style
prop allows for custom styling, which addresses the color-related issues mentioned in the linked issue. - Passing the
label
prop ensures that the label is rendered correctly.
These modifications align well with the PR objectives and the requirements outlined in the linked issue.
To ensure that these changes effectively address the color input issues mentioned in the linked issue, please run the following verification steps:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Verify color input handling in the application
# Test: Check for color validation logic
echo "Checking for color validation logic..."
rg --type typescript 'color.*validation|validateColor' src/
# Test: Look for crash prevention mechanisms
echo "Looking for crash prevention mechanisms..."
rg --type typescript 'try.*catch.*color' src/
# Test: Examine color input parsing
echo "Examining color input parsing..."
rg --type typescript 'parseColor|color.*parse' src/
echo "Please manually verify that these results address the color input issues mentioned in the linked issue."
Length of output: 742
Script:
#!/bin/bash
# Description: Verify color input handling in the application with corrected file types
# Test: Check for color validation logic
echo "Checking for color validation logic..."
rg --glob '*.ts' --glob '*.tsx' 'color.*validation|validateColor' src/
# Test: Look for crash prevention mechanisms
echo "Looking for crash prevention mechanisms..."
rg --glob '*.ts' --glob '*.tsx' 'try\s*\{\s*[^}]*color[^}]*\}' src/
# Test: Examine color input parsing
echo "Examining color input parsing..."
rg --glob '*.ts' --glob '*.tsx' 'parseColor|color.*parse' src/
Length of output: 565
const NoWeebDialog = ({ visible, setVisible }: Props) => { | ||
const { t } = useTranslation(); | ||
const playerStyle = useNoxSetting(state => state.playerStyle); | ||
const setPlayerStyle = useNoxSetting(state => state.setPlayerStyle); | ||
const [primaryColor, setPrimaryColor] = React.useState(''); | ||
const [secondaryColor, setSecondaryColor] = React.useState(''); | ||
const [contrastColor, setContrastColor] = React.useState(''); | ||
const [backgroundColor, setBackgroundColor] = React.useState(''); | ||
|
||
React.useEffect(() => { | ||
if (!visible) return; | ||
setPrimaryColor(playerStyle.colors.primary); | ||
setSecondaryColor(playerStyle.colors.secondary); | ||
setContrastColor(playerStyle.customColors.playlistDrawerBackgroundColor); | ||
setBackgroundColor(playerStyle.colors.background); | ||
}, [visible]); |
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Consider implementing color validation.
The component initializes color states correctly, but there's no validation to ensure that the color values are valid. Consider adding a color validation function to prevent potential issues with invalid color inputs.
You could implement a simple validation function like this:
const isValidColor = (color: string): boolean => {
return /^#[0-9A-F]{6}$/i.test(color);
};
Then use this function when setting the color states:
setPrimaryColor(isValidColor(playerStyle.colors.primary) ? playerStyle.colors.primary : '#000000');
const onSubmit = () => { | ||
setVisible(false); | ||
setPlayerStyle( | ||
replaceStyleColor({ | ||
playerStyle, | ||
primaryColor, | ||
secondaryColor, | ||
contrastColor, | ||
backgroundColor, | ||
noWeeb: true, | ||
}) | ||
); | ||
}; |
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Add error handling and validation to onSubmit function.
The onSubmit function updates the player style without any error handling or validation. Consider adding checks to ensure all color values are valid before updating the style.
You could modify the onSubmit function like this:
const onSubmit = () => {
if (isValidColor(primaryColor) && isValidColor(secondaryColor) &&
isValidColor(contrastColor) && isValidColor(backgroundColor)) {
setVisible(false);
setPlayerStyle(
replaceStyleColor({
playerStyle,
primaryColor,
secondaryColor,
contrastColor,
backgroundColor,
noWeeb: true,
})
);
} else {
// Show an error message to the user
Alert.alert('Invalid Color', 'Please enter valid color values.');
}
};
return ( | ||
<GenericDialog | ||
visible={visible} | ||
onClose={() => setVisible(false)} | ||
onSubmit={onSubmit} | ||
title={t('AppearanceSettings.noWeebSkinsDesc')} | ||
> | ||
<ScrollView> | ||
<View style={{ alignItems: 'center' }}> | ||
<Image | ||
style={{ width: 60, height: 60 }} | ||
source={ | ||
'https://i2.hdslb.com/bfs/archive/7d83d7c95b11df26a700f445788877ef279c4b80.jpg@600w_600h_1c.png' | ||
} | ||
/> | ||
</View> | ||
<View style={styles.rowView}> | ||
<View | ||
style={[ | ||
{ | ||
backgroundColor: primaryColor, | ||
}, | ||
styles.colorBlock, | ||
]} | ||
/> | ||
<View style={styles.colorBlockSpace} /> | ||
<Text>{t('AppearanceSettings.PrimaryColor')}</Text> | ||
<NoxInput | ||
autofocus={false} | ||
selectTextOnFocus={false} | ||
style={{ color: playerStyle.colors.primary }} | ||
text={primaryColor} | ||
setText={setPrimaryColor} | ||
reactNative={true} | ||
/> | ||
</View> | ||
<View style={styles.rowView}> | ||
<View | ||
style={[ | ||
{ | ||
backgroundColor: secondaryColor, | ||
}, | ||
styles.colorBlock, | ||
]} | ||
/> | ||
<View style={styles.colorBlockSpace} /> | ||
<Text>{t('AppearanceSettings.SecondaryColor')}</Text> | ||
<NoxInput | ||
autofocus={false} | ||
selectTextOnFocus={false} | ||
style={{ color: playerStyle.colors.primary }} | ||
text={secondaryColor} | ||
setText={setSecondaryColor} | ||
reactNative={true} | ||
/> | ||
</View> | ||
<View style={styles.rowView}> | ||
<View | ||
style={[ | ||
{ | ||
backgroundColor: contrastColor, | ||
}, | ||
styles.colorBlock, | ||
]} | ||
/> | ||
<View style={styles.colorBlockSpace} /> | ||
<Text>{t('AppearanceSettings.ContrastColor')}</Text> | ||
<NoxInput | ||
autofocus={false} | ||
selectTextOnFocus={false} | ||
style={{ color: playerStyle.colors.primary }} | ||
text={contrastColor} | ||
setText={setContrastColor} | ||
reactNative={true} | ||
/> | ||
</View> | ||
<View style={styles.rowView}> | ||
<View | ||
style={[ | ||
{ | ||
backgroundColor: backgroundColor, | ||
}, | ||
styles.colorBlock, | ||
]} | ||
/> | ||
<View style={styles.colorBlockSpace} /> | ||
<Text>{t('AppearanceSettings.BackgroundColor')}</Text> | ||
<NoxInput | ||
autofocus={false} | ||
selectTextOnFocus={false} | ||
style={{ color: playerStyle.colors.primary }} | ||
text={backgroundColor} | ||
setText={setBackgroundColor} | ||
reactNative={true} | ||
/> | ||
</View> | ||
</ScrollView> | ||
</GenericDialog> |
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🛠️ Refactor suggestion
Enhance user experience with real-time color preview updates.
The color input fields and preview blocks are well-implemented. However, consider updating the color blocks in real-time as the user types in the input fields. This would provide immediate visual feedback and improve the user experience.
You could achieve this by updating the style of the color blocks directly with the state variables:
<View
style={[
{
backgroundColor: primaryColor, // Use state variable directly
},
styles.colorBlock,
]}
/>
Also, consider adding a debounce function to the color input to prevent excessive re-renders:
import { debounce } from 'lodash';
// ...
const debouncedSetPrimaryColor = React.useCallback(
debounce((color: string) => setPrimaryColor(color), 300),
[]
);
// ...
<NoxInput
// ...
setText={debouncedSetPrimaryColor}
// ...
/>
src/components/style.ts
Outdated
if ( | ||
!( | ||
colord(primaryColor).isValid() && | ||
colord(secondaryColor).isValid() && | ||
colord(contrastColor).isValid() && | ||
colord(backgroundColor).isValid() | ||
) | ||
) { | ||
logger.error('[color converter] color invalid'); | ||
return playerStyle; | ||
} |
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🛠️ Refactor suggestion
Enhance error handling for invalid color inputs
Currently, when invalid colors are detected, the function logs an error and returns the original playerStyle
. This may lead to silent failures where the user doesn't understand why their color changes aren't applied.
Consider the following improvements:
- Provide User Feedback: Inform the user that their color input is invalid so they can correct it.
- Use Default Colors: Fall back to default or safe color values instead of returning the unmodified style.
- Throw an Error: Propagate an error to the caller to handle it appropriately, ensuring that invalid inputs are not silently ignored.
🛠️ Refactor suggestion
Simplify the color validation logic
The current validation condition involves nested parentheses, which can affect readability. Refactoring the condition can make the code cleaner and more maintainable.
Apply this diff to simplify the validation:
+ const colorsToValidate = [primaryColor, secondaryColor, contrastColor, backgroundColor];
+ const allColorsValid = colorsToValidate.every((color) => colord(color).isValid());
+ if (!allColorsValid) {
logger.error('[color converter] color invalid');
return playerStyle;
}
- if (
- !(
- colord(primaryColor).isValid() &&
- colord(secondaryColor).isValid() &&
- colord(contrastColor).isValid() &&
- colord(backgroundColor).isValid()
- )
- ) {
- logger.error('[color converter] color invalid');
- return playerStyle;
- }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if ( | |
!( | |
colord(primaryColor).isValid() && | |
colord(secondaryColor).isValid() && | |
colord(contrastColor).isValid() && | |
colord(backgroundColor).isValid() | |
) | |
) { | |
logger.error('[color converter] color invalid'); | |
return playerStyle; | |
} | |
const colorsToValidate = [primaryColor, secondaryColor, contrastColor, backgroundColor]; | |
const allColorsValid = colorsToValidate.every((color) => colord(color).isValid()); | |
if (!allColorsValid) { | |
logger.error('[color converter] color invalid'); | |
return playerStyle; | |
} |
Quality Gate passedIssues Measures |
closes #562
Summary by CodeRabbit
NoWeebDialog
for customizing appearance settings with color input fields.NoxInput
component with optional label and additional properties.GenericDialog
andCredDialog
components.NoWeebButton
by removing complex state management for color settings.