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Haru edited this page Oct 19, 2016 · 1 revision

Syntax

  • getvariableofnpc(<variable></variable>, <"npc name">);

Description

This function retrieves a variable reference to a permanent NPC variable in an another NPC script. Note, that the return value behaves like a variable, not like a value, which means, the return value of this function can be used in other script commands, which expect a variable as parameter.

Examples

 [[mes]] "The current name of my co-worker is "+getvariableofnpc(.npcname$, "Site Co-Worker");

Prints the value of the variable .npcname$ as if it was used inside the NPC "Site Co-Worker".

 mes "Let's give him an another name...";
 [[set]] getvariableofnpc(.npcname$, "Site Co-Worker"), "Sleeping Tom";

Sets the variable .npcname$ of the NPC "Site Co-Worker" to "Sleeping Tom".

 set .mynpcnamecopy$, getvariableofnpc(.npcname$, "Site Co-Worker");
 set .mynpcnamecopy$, "Sleeping Tom";

Will change the variable .mynpcnamecopy$ to "Sleeping Tom", but keep the variable .npcname$ of NPC "Site Co-Worker" unaffected, because the first call to set copies the value of .npcname$ to .mynpcnamecopy$, rather than the reference.

Category:Script Command

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