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Haru edited this page Oct 19, 2016 · 1 revision

This function adds a temporary timer .

 int add_timer(unsigned int tick, TimerFunc func, int id, int data)
 add_timer(Tick, Function, GID, Args);
  • Tick:
    • Time that it will be executed (In Milliseconds)
    • ie. gettick()+300000
    • in 5 minutes
  • Function: - Linked Function (ie. battle_delay_damage_sub)
  • GID: - Game ID (ie. mob_data->block_list.id)
  • Args: - Additional Arguments (ie. (int)script_state)
Category:Source_Functions
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