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Status Heal
Haru edited this page Oct 19, 2016
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1 revision
int status_heal(struct block_list *bl,int hp,int sp, int flag)
status_heal(target, HP, SP, Flag);
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target:
- src - user
- bl - skill target
- HP: - Amount healed in HP
- SP: - Amount healed in SP
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Flag:
- 1 - Forced heal, there is no way to block (not even berserk)
- 2 - Show the amount healed above your head