-
Notifications
You must be signed in to change notification settings - Fork 263
Home
New to ATF? Get started with ATF
The Authoring Tools Framework (ATF) is a collection of C#/.NET components for building game development tools on Windows®. ATF has been used as the basis for sound modeling and audio bank tools, level editors, character animation blending tools, scripting language debuggers and timeline/sequence tools. For example, see this open source level editor built with ATF.
The LittleBigPlanet Level Editor shown here was developed by Cambridge Studio using ATF. For other applications like this, see the ATF Gallery and list of ATF adopters.
ATF is a technology with great depth in some of its areas. To learn whether ATF is for you and to make effective use of it, you'd be well-advised to acquire the background offered in the ATF documentation, especially topics mentioned in the ATF Getting Started section.
To see what ATF has to offer, look at Is ATF for You. You'll find high level overviews of ATF in a video, feature descriptions, and the essence of ATF. This section is part of ATF Getting Started, where you can find all sorts of useful links:
Some other useful information sources for ATF:
- ATF Programmer's Guide: A guide to programming with ATF.
- ATF Documentation: Documentation files, such as the ATF API Reference.
- ATF Code Samples: A description of ATF sample projects.
- ATF Technology and Sample App Matrix: List of key technologies and the sample applications that demonstrate them.
- ATF Reference: Reference material, such as a glossary and a survey of ATF classes.
- Home
- Getting Started
- Features & Benefits
- Requirements & Dependencies
- Gallery
- Technology & Samples
- Adoption
- News
- Release Notes
- ATF Community
- Searching Documentation
- Using Documentation
- Videos
- Tutorials
- How To
- Programmer's Guide
- Reference
- Code Samples
- Documentation Files
© 2014-2015, Sony Computer Entertainment America LLC