Version 3.14.1
github-actions
released this
26 Nov 16:36
·
1455 commits
to master
since this release
Requires CBA version 3.15.6 or later and Arma 3 version 2.06 or later.
Change Log Summary
ADDED:
- Fortify - Add map area markers for Fortify objects (#8525)
- Zeus - Add module for burning units (#8624)
FIXED:
- Sitting - Fix ACEX Merge (#8577)
- Medical Engine - Synchronize random unconscious anims (#8671)
- SOG Compat - Add
isDamageAllowed
check to punji damage handler (#8670) - Fire - Fix animals screaming like humans (#8625)
- Overheating - Fix issues from release (#8617)
- Medical - Add option to prevent scripted injuries on invulnerable units (#8599)
- Explosives - Fix
objNull
reported as source and instigator in BIhandleDamage
event for explosive triggered by timer (#8647) - Frag - Fix fuse-arming distance calculation (#8628)
- Towing - Add conditions to cancel towing in exceptional scenarios (#8612)
- Medical Engine - Fix unconscious animation state checks (#8623)
- Logistics Rope - Use generic model instead of one linked to DLC (#8666)
- Medical - Add check to FullHealLocal in case unit is burning then extinguish before healing (#8622)
- Reload - Cyrus magazine incorrectly configured as a belt (#8652)
- Cookoff - Fix enable setting (#8649)
- Field Rations - Fix GUI Layout not using XGVAR (#8646)
- Overpressure - Fix default setting for
distanceCoefficient
(#8634) - Interaction Menu - Fix house actions icon (#8641)
- Vehicles - Stop calling
setCruiseControl
every frame (#8643) - Cook Off - Re-add setting to enable cookoff for player vehicles only (#8611)
- Advanced Ballistics - Fix
_maxRange
inhandleFired
(#8552) - Arsenal - Fix stats not updating for custom buttons (#8586)
- Overheating - Fix animation glitches on empty mag (#8607)
- Volume - Restore old default values for ACE(X) Volume settings (#8608)
- Weather - Use apparent temp in
displayAirTemp
(#8544) - Headless - Fix no rebalance of units spawned after headless joined (#8573)
IMPROVED:
- Medical - Update
setDead
to usesetHitpointDamage
instigator param (#8397) - Cookoff - Limit maximum cook intensity/duration (#8648)
- Repair - Support all modded toolkits (#8595)
- Fortify - Add Progress Bar (#8585)
- Fire - Add option to disable screaming for units on fire (#8665)
- Grenades - Flashbang reaction fixes (#8485)
- Medical Feedback - Enable User Input on featureCam (#8653)
- Vehicle Damage - Use "objectCurators" (#8587)
- Interaction - Add Plastic Case Open Box interaction (#8605)
- Fire - Add drop weapon setting (#8578)
- Cargo - Add config value to block renaming (#8610)
- Cargo/Dragging - Add Flexible Fuel Tanks cargo/dragging (#8604)
- RHS USAF Compat - Add RHS Jerrycan as usable Jerrycan (#8603)
- Cargo - Add name to bodybags (#8297)
- Ballistics - Update ACE_762x51_Ball_Subsonic (#8538)
- Killtracker - Add ability to sync globally (#8521)
CHANGED:
- Killtracker - Remove medical from required addons (#8668)
- General - Setting category cleanup (#8640)
- SOG Compat - Barrel swapping for M60, PK and M63A (#8582)
- Volume - Move keybind to ace common category (#8601)
- GM Compat - Credit and cleanup (#8579)
TRANSLATIONS: