-
-
Notifications
You must be signed in to change notification settings - Fork 3
Dagoom
Dagoom is a stationary enemy which spawns other enemies. In this mod, they will only spawn Rush. They can spawn on the ground or on the ceiling. When spawning on the ceiling, they will appear vertically inversed and spawn Bacterion fighters downwards. Dagoom will target the closest player upon opening its hatch, and assign these targets to the newly spawned Rush enemies.
It has 2 retaliation styles. It has a style of Spray when receiving damage, firing Bacterion bullets towards the player inaccurately. It has a style of Explode when defeated, spawning 2 layers of Bacterion bullets, each layer having 16 bullets spread out equally in all directions.
They have a chance to spawn anywhere in the world. They can only spawn when tiles or blocks are nearby.
Stat Name | Value |
---|---|
Classification | Large |
Base Health | 50 (100 in Expert) |
Base Damage | 100 (200 in Expert) |
Defense | 0 (95%) |
Flying | No |
Phases through tiles | No |
Average Coin Drop | 40 |
Dagoom is one of the famous recurring enemies from the Gradius series. They are known for their different variations in each stage, but they all do the same thing: spawn Bacterion Fighters.
The mod implemented exactly how they behave originally.
For reference: Hatch
This is the end of the page. Back to the top.
Table of Contents