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BugCrack
Bug Crack is a hi-fi replacement for BootsNCat. It has a nice and boomy kick, as well as a versatile snare/percussion channel. The snare is inspired by the FM drum voice in Peaks, by Mutable Instruments, and can blend between a sine wave oscillator and noise source.
Hear it in action: https://youtu.be/ToZaxJ_7NpM
1/3 | 2/4 | |
---|---|---|
TRIG | Kick drum trigger | Snare drum trigger |
CV INs | Kick drum modulation (assignable) | Snare drum modulation (assignable) |
OUTs | Kick drum | Snare drum |
- Kick tone (frequency)
- Kick decay
- Kick punch
- Kick drop
- CV1 (Kick) assignment (attenuation, tone, decay, FM, drop)
- Snare tone (frequency)
- Snare decay
- Snare snap
- Snare blend
- CV2 (Snare) assignment (attenuation, tone, decay, FM, blend)
Frequency (ton) - Kick and Snare The base frequency of the drum. Kick has a range of 30-60Hz, snare has a range of 100-700Hz.
Decay (dec) - Kick and Snare The time in takes for the sounds to fade out. On the snare, this parameter also affects the Snap time.
Punch (FM) - Kick Punch causes a quick pitch drop at the beginning of the sound that's common in kick drums. Punch controls how high up the pitch drop starts from.
Drop (dro) - Kick Drop controls the time it takes to get from the Punch value to the Frequency value.
Snap (FM) - Snare Snap is equivalent to the Punch parameter. It causes a pitch drop at the beginning of the sound, at the higher frequencies of the snare range it can create a nice snapping sound.
Blend (bln) - Snare Blend between the oscillator and noise.
CV Assignment In addition to all of the parameters above, the CV inputs can also be assigned to attenuation (atn). A positive voltage increases the attenuation, meaning it gets more quiet. This is opposite to what a "volume" parameter would do, but is required due to constraints of the o_C.
Written by benirose & herrkami, with mods by djphazer. Adapted from BugCrack
This wiki is part of the Phazerville Suite O_C firmware project