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ReleaseNote v0.70.0(en)

PoChang007 edited this page Apr 2, 2021 · 2 revisions

v0.70.0 (2021-03-31)

Full Changelog

Major Changes

Texture Export

Fixed an issue where texture export errors occurred due to png encoding failure.

https://github.com/vrm-c/UniVRM/pull/831

  • copy if EncodeToPng is failed #831 (ousttrue)
  • VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト #834 (ousttrue)

Weight Attribute

  • Implemented WEIGHTS_0 accessor for byte and ushort. #823 (ousttrue)

Other Changes

  • UniVRM-0.70.0 #835 (ousttrue)
  • マテリアル生成を VRMShaders に移動 #830 (ousttrue)
  • Add support for single pass instanced stereo rendering to UniUnlit shader #826 (amamagi)
  • VRMShaders に TextureConverter などを移動。gltf 依存を分離 #822 (ousttrue)
  • Material, Texture生成の責務をVRMShadersに移動する準備 #819 (ousttrue)
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