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ReleaseNote v0.52.0(en)

PoChang007 edited this page Jun 5, 2019 · 1 revision

v0.52.0 (04/06/2019)

Content Update

  • [closed] Update MToon to v3.0 #255
  • [material] update MToon v2.0 #249
    • Updated MToon to make it work correctly on Unity2019.1.
  • [closed] Move UnityEditorScripts items to the bottom of menu. #252
    • See the figure in #252 for more details.
  • [closed] Add utility menu for VRMSpringBoneColliderGroup. #253
    • Added Editor Utility Menu of VRMSpringBone.
  • [closed] Copy m_center and m_hitRadius in VRMSpringBone when exporting (Fix #215) #220
    • Fixed an issue where some properties such as Hit Radius of VRMSprngBone become default values at export.
  • [closed] If Emission keyword is false, do not output a value #227
    • Fixed an issue where when exporting with Standard shader, EmissionColor value is output even EmissionEnable is set to false.
    • Fixed an issue where the EmissionEnable setting becomes true if EmissionColor value is not (0,0,0) at import.
  • [closed] Bake smoothness and roughnessFactor into textures. #222
    • When exporting with StanderdShader, the smoothness and roughnessFactor values get baked into MetallicTexture.
  • [closed] Update minimum support Unity version to 5.6.7f1 #210
    • Due to a new security advisory on Unity Editor, we updated Unity minimum supported version to 5.6.7f1.
  • [closed] Save FirstPerson values on GUI correctly #217
    • Fixed an issue where the edited First Person Offset value is not saved in Editor.
  • [closed] Propagate texture properties when exporting. #218
    • Fixed an issue where texture property values ​​such as TextureWrapMode are gone.
  • [closed] Fix alpha issue when UniUnlit material is opaque. #204
  • [closed] Fix UniUnlit inspector's bug, cull mode was empty. #203
    • Fixed UniUnlit's bugs.

Other Bug Fixes

  • [closed] Update version number #250
  • [bug] added DepthFirstScheduler reference to VRM.Sample #241
  • [common] Fix typo #243
  • [common][importer] Support Unity's www #239
  • [closed] Fix error notation for version check #254
  • [closed] Fix material test to pass #228
  • [closed] Fix comments #224
  • [closed] Add extensions.VRM.specVersion to the json schema #197
  • [closed] Remove unused meta files #221
  • [closed] Set _Cutoff parameters when alphaMode is MASK #219
  • [closed] optimize ListTreeNode Children for large JSON #187
  • [closed] Fix dictionary deserializer #189
  • [closed] Separate shaderproperty #206
  • [closed] fix AOT #205
  • [closed] Normalize blendshape preview light's intensity. #201
  • [closed] glTF.extensions.VRM default value to null #200
  • [closed] Fix typo in obsolete attribute. #199
  • [closed] Use unijson parser #184
  • [closed] Hox fix/fix tests for v0 51 0 #195
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