Version 3.17.0
github-actions
released this
01 Apr 17:38
·
438 commits
to release
since this release
Requires CBA version 3.16.0 or later and Arma 3 version 2.14 or later.
Change Log Summary
ADDED:
- Artillery - Keybind for rangetable (#9818)
- Common - Sway settings (#9872)
- Cargo - Alternative unloading method (#8827)
- CUP Compatibility (#9599, #9602, #9627, #9649, #9810)
- Explosives - Keybinds for Cellphone & Detonators (#9687)
- Fire - Disable screams for individual units (#9863)
- Hearing - Keybind for earplugs (#9804)
- KillTracker - Option to filter out AI unit kills (#9800)
- Laser - API for laser codes (#9772)
- Medical - Painkillers (#9720)
- Medical - Support Magazine Treatment Items (#9816)
- Medical Vitals - SPO2 Simulation (#9360)
- Nightvision - WP variants for CUP NVGs (#9810)
- Reload - Manual reload for vehicle weapons (#9398)
FIXED:
- AB/Scopes - Fix script errors on profiling branch (#9869)
- Advanced Fatigue - Disable AF sway factors when Advanced Fatigue is off (#9867)
- Arsenal - Exit refresh early if no display is found (#9754)
- Arsenal - Make face tab adhere to mod icon setting (#9763)
- Arsenal/RHS Compats - Removed bad illuminator stats for RHS attachments (#9766)
- Artillery - Fix remembering last charge for rangetable (#9818)
- CSW - Delay init for CSW with simulation disabled (#9778)
- Cargo - Fix object lock when failling to load a carried object (#9759)
- Common - Fix addToInventory for magazines (#9823)
- Common - Fix players sliding when holstering weapons (#9846)
- Compat SPE - Fix flamethrower magazines not showing in arsenal (#9803)
- Compat SPE - Fix .50 cal hearing damage (#9803)
- Dragging - Fix dropping incorrect object when carrying fails (#9860)
- Dragging - Release ownership when target is too heavy to drag/carry (#9858)
- Fortify - Fix invalid object filtering (#9825)
- Fortify - Skip placement animation for no cost fortifications (#9861)
- Grenades - Fix flashbang in epilepsy mode (#9855)
- Interaction - Check canInteractWith before taking dropped weapons (#9783)
- Map Tools - Fix tools showing after item is dropped out of inventory (#9749)
- Medical - Fix getting no pulse on a dead patient receiving CPR (#9756)
- Medical - Prevent uncon AI from talking (#9776)
- Nightvision - Register effects during preInit (#9788)
- Options Menu - Fix main-menu news setting not working (#9886)
- Rearm - Fix actions not being added immeditately (#9843)
- Refuel - Add ownership concept to nozzles & jerry cans (#9826)
- Small Arms - Fix magazineReloadTime for vehicle FN Minimi SPW (#9774)
- Yardage - Fix broken display in 2.16 (#9892)
IMPROVED:
- Advanced Throwing - Show wind info when throwing (#9820)
- Arsenal - Add
ace_arsenal_loadoutVerified
event (#9792) - Arsenal - Add mod icons to editor arsenal attribute (#9797)
- Arsenal - Fill loadouts list over multiple frames (#9789)
- Arsenal - Improve performance of loadout verification (#9316)
- Arsenal - Improved sorting, insignia detection, identity info verification and minor cleanup (#9795)
- Arsenal - Left panel code improvements (#9787)
- Arsenal - Native baseWeapon support for CBA items (#9799)
- Arsenal - Show numerical value for load stat (#9833)
- Arsenal Actions - Add support for multiline text & updating on cargo event (#9771)
- Arsenal Actions - Cleanup UI code (#9784)
- Cargo - Show item and vehicle in progress bar text (#9747)
- Casings - Add CUP Casings (#9888)
- Common - Allow multiple events to clear a cached call (#9770)
- Compat WS - Allow barrel swapping on Western Sahara machine guns (#9808)
- Cookoff - Improve ammo detonation sounds (#5327)
- Fortify - Add onDeployStop event for cancelling before confirming (#9854)
- General - Replace vehicle with objectParent where applicable (#9801)
- General - Events for Mods (#9813)
- General - Replace toLower with toLowerANSI where applicable (#9790)
- General - SQF Improvements (#9698)
- Grenades - Events for Flashbangs (#9796)
- Interaction - Make magazine passing animation optional (#9875)
- Medical Engine - Prevent uncon units from ragdolling on death (#9762)
- Medical GUI - Display IV Type in UI (#9817)
- Medical Treatment - Add hook to modify bandaging treatment (#9814)
- Parachute - Add seconds indicator to altimeter watch (#9834)
- Rearm - Show distance to target on actions (#9866)
- Towing - Mini-refactor (#9007)
- Weather - Allow wind info indicator when in map/sitting/carrying/static weapon (#9820)
CHANGED:
- General - Don't add keybinds to headless client/dedicated server (#9842)
- Medical - Change max medication dosage behavior (#9746)
- Overheating - Increase cooling for open bolt guns and spare barrels (#9827)
- Repair - Rephrase tooltip for wheel patching setting (#9851)
SETTINGS:
- Medical GUI - Show Bleeding Rate (#9815)
TRANSLATIONS: